project: Chunky Salsament
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Devlog
- February 05, 2026 by Kruton1979##ShaderMagic, ##MathIsHard, ##SharpieOverdose, ##Inked, ##RetroFPS, ##CaffeinatedCodingHere is a whimsical devlog entry chronicling your journey from "floating plants" to "living comic book." Devlog #404: Gravity, Sharpies, and the Art of "Toon" Violence Status: Caffeinated & pixellated... Continue reading

- October 19, 2025 by Kruton1979#fps, #2.5d, #retro, #project, #mapping, #raycasting🚀 BREAKING: Local Madman Nearly Completes ACTUAL GAME Using Own Engine! The "This Shouldn't Be Working This Well" Update In a shocking turn of events that defies all programming logic and several l... Continue reading
- October 17, 2025 by Kruton1979#dev hell, #shit-post, #2.5d, #retro, #fps🧂 Dev Log #17: Project: Salsament — The Plant Uprising So. You know how sometimes you write a line of code and think, “Yeah, this’ll just make the plant sway a little in the wind.” …and t... Continue reading

- October 12, 2025 by Kruton1979#fps, #retro, #debugging, #headache, #shit-post, #raycasterDeveloper's Log: Project "I Regret Everything" Date: Yesterday. (Time has lost all meaning. The only constant is the gentle glow of the monitor and the slow dissolution of my sanity.) Entry 1: The Gre... Continue reading

- October 10, 2025 by Kruton1979#wasted, #shooter, #fps, #indie, #game-dev🚀 Dev Log – October 9, 2025 Title: “Kush.exe has stopped responding” Mood: Astronaut lost in orbit Progress: Negative velocity Lessons learned: Do not debug while intergalactic 🧠 Brain Sta... Continue reading

- October 08, 2025 by Kruton1979#retro, #fps, #shitpost, #humorous, #funny, #single-playerDevlog #2: I Accidentally Created a Wall Texturing Nightmare Greetings, fellow digital archeologists of the pixelated past! Your favorite (and only) developer of "PROJECT: CHUNKY SALSAMENT" is back wi... Continue reading


